Battlefield 3 Beta Early Access

Dayve

Well-known member
Yeah I am a sniper, always have been on battlefield, however I tend to play in a team I know anyway. We always have a good balance between snipers assult etc, battlefield is much more about teamwork and having sniupers is vital to a good team.

In BF2 the sniper class was never, ever needed. Even when the above situations I mentioned were perfect, an assault or medic was always preferable to a sniper, or an engineer even. It was a completely redundant class and everybody who played it, without exception, did so because they were convinced it was "cool" and that it somehow made them more of an individual, or something, I don't know what goes through these peoples minds. All I know is I played that game for thousands of hours, I played in clan wars and leagues, and the sniper class, as in every other multiplayer FPS I've played, contributed nothing to victory and everything to defeat.

This is my only worry about BF3. At least in BF2 the sniper rifles were fairly unreliable, inaccurate unless the target was standing still mostly. In BF3, from the video I've been watching, they look pretty accurate, scoped very quickly and very very powerful. However we have already bought our own clan server and I will be balancing the teams somewhat if, like in BF2, my team is losing hard because 20 of them are pretending to be Vasily Zeitsev and refuse to pick a proper class.
 
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Frenchy

Prolific Poster
In BF2 the sniper class was never, ever needed. Even when the above situations I mentioned were perfect, an assault or medic was always preferable to a sniper, or an engineer even. It was a completely redundant class and everybody who played it, without exception, did so because they were convinced it was "cool" and that it somehow made them more of an individual, or something, I don't know what goes through these peoples minds. All I know is I played that game for thousands of hours, I played in clan wars and leagues, and the sniper class, as in every other multiplayer FPS I've played, contributed nothing to victory and everything to defeat.

This is my only worry about BF3. At least in BF2 the sniper rifles were fairly unreliable, inaccurate unless the target was standing still mostly. In BF3, from the video I've been watching, they look pretty accurate, scoped very quickly and very very powerful. However we have already bought our own clan server and I will be balancing the teams somewhat if, like in BF2, my team is losing hard because 20 of them are pretending to be Vasily Zeitsev and refuse to pick a proper class.

You do realise you sound like a complete and utter idiot. People dont always play classes because theyre cool, I play things like snipers because ive always loved sniper rifles, I always enjoy the skill in getting headshots halfway across the map and I really couldnt care less about weapons such as AK's or MP5's. As for working as a team, on larger maps in battlefield having snipers strategically placed around an attack while the assult guys go in can help tremendously. Now while I agree some clans may choose not to use them, saying they are a redundant class is ridiculous, because it just isnt. I think more to the point you are just6 annoyed because you keep getting killed by a team of snipers. Well if that is the case, step your game up, form new tactics to beat them and do it.

As you said though, if a team has many snipers they wont stand a chance anyway, so what you complaining about? its an easy win in my eyes. I do stand by my point though, having a few snipers on a team gives an incredible advantage on battlefield, not so much on smaller maps but on larger maps deffinately so. Even something like metro, looking down the metro lines while others try and attack / defend the lower zones of the metro.
 

Dayve

Well-known member
I barely ever got killed by snipers, my class was assault mostly so I had the body armour. If I ever stopped moving it was in cover and when I was moving a sniper very rarely caught me, so rarely that I really can't ever remember it happening. If I ever did there was always a medic nearby to revive me because I played the game with people who enjoyed teamwork. If there was nobody online to team with, I didn't play. So again, just proof that snipers are playing a single player game within a multiplayer game, looking for nothing more than to pad out their K/D ratio, because while that sniper may have got a kill on me the medic always revived so my team got the ticket back, but the sniper still gets his point which is all he cares about.

Occasionally I would look at the composition of the group or the team as a whole and decide I had to be a different class because that's what they needed, so occasionally I'd be anti-tank or engineer or medic, but I never looked at the composition and thought "Hmm, they need a sniper!". Firstly because there were already 20 of them per team, and secondly because the class is useless except for defence, and even in defence anything other than a sniper is always preferable to some child, crouched in a comfy stress free position, hoping to pad out his stats and not giving a crap about the objectives, wetting himself everytime he gets a kill and pretending to be Vasily Zeitsev.

I'm playing Red Orchestra 2 at the moment and snipers seem to be restricted to 1 per team, and I can't tell you how much more sense it makes to do that. Now the sniper feels unique, you know you aren't being watched by one of them no matter where you step, and they can perform a certain role because there's only one of them, not an over abundance. It prevents everybody who wants to be one (all the children) from being one, forcing them to choose the other, ever more useful classes like assault and so forth.

Now if only they would restrict the submachineguns and semi-auto rifles just a tiny bit more, and remove that totally game unbalancing Mkb that was barely a prototype during the battle of Stalingrad, this game would be absolutely awesome!
 

Frenchy

Prolific Poster
I barely ever got killed by snipers, my class was assault mostly so I had the body armour. If I ever stopped moving it was in cover and when I was moving a sniper very rarely caught me, so rarely that I really can't ever remember it happening. If I ever did there was always a medic nearby to revive me because I played the game with people who enjoyed teamwork. If there was nobody online to team with, I didn't play. So again, just proof that snipers are playing a single player game within a multiplayer game, looking for nothing more than to pad out their K/D ratio, because while that sniper may have got a kill on me the medic always revived so my team got the ticket back, but the sniper still gets his point which is all he cares about.

Occasionally I would look at the composition of the group or the team as a whole and decide I had to be a different class because that's what they needed, so occasionally I'd be anti-tank or engineer or medic, but I never looked at the composition and thought "Hmm, they need a sniper!". Firstly because there were already 20 of them per team, and secondly because the class is useless except for defence, and even in defence anything other than a sniper is always preferable to some child, crouched in a comfy stress free position, hoping to pad out his stats and not giving a crap about the objectives, wetting himself everytime he gets a kill and pretending to be Vasily Zeitsev.

I'm playing Red Orchestra 2 at the moment and snipers seem to be restricted to 1 per team, and I can't tell you how much more sense it makes to do that. Now the sniper feels unique, you know you aren't being watched by one of them no matter where you step, and they can perform a certain role because there's only one of them, not an over abundance. It prevents everybody who wants to be one (all the children) from being one, forcing them to choose the other, ever more useful classes like assault and so forth.

Now if only they would restrict the submachineguns and semi-auto rifles just a tiny bit more, and remove that totally game unbalancing Mkb that was barely a prototype during the battle of Stalingrad, this game would be absolutely awesome!

Your argument to me makes no sense, one minute your saying snipers are a useless part of a team then the next your saying if its restricted to one or two per team they can be valuable. You say that you never got shot by one, yet you say you are worried about stepping anywhere incase one has you in their sights, you seem to be backing both sides of the argument.

I never said havign 20 snipers on a team is the way to go, I said that snipers do form a great part of a team. I think the whole thing with the medic is mroe that the medic can magically heal wounds that are completely unrealistic to heal. Having a m,edic that is too powerful is the problem. As a sniper, sniping members of a team to only have them revived by a medic in a matter of seconds is ridiculous, if it took the medic longer to heal someone you wouldnt be thinking like that as a team anymore, youd actually think, watch out for snipers there might be one about to shoot you, very much like real life. If snipers arent a valid part of a real army then why have them in real life? The reason is that they dont have magic medics runnign around healing people instantly.
 

Dayve

Well-known member
I'm only worried about them being everywhere in BF3, which I haven't played yet. From the videos the sniper rifle looks like an immensely powerful weapon with a quick scope action, and the people using them are not sniping, they're playing like assault infantry but with a semi-automatic sniper rifle. As I've said, this class attracts children and man-children who think it's coooooooooool to be a sniper. In my clan there were people who always went sniper, even on maps where it made absolutely no sense to be a sniper, and they were typical man children who couldn't formulate a sentence without the word boobs in it. They're representative of most of the people who play that class. They just want a rifle with a scope so they can play like a single player game and not complete the objectives.
 

Frenchy

Prolific Poster
I'm only worried about them being everywhere in BF3, which I haven't played yet. From the videos the sniper rifle looks like an immensely powerful weapon with a quick scope action, and the people using them are not sniping, they're playing like assault infantry but with a semi-automatic sniper rifle. As I've said, this class attracts children and man-children who think it's coooooooooool to be a sniper. In my clan there were people who always went sniper, even on maps where it made absolutely no sense to be a sniper, and they were typical man children who couldn't formulate a sentence without the word boobs in it. They're representative of most of the people who play that class. They just want a rifle with a scope so they can play like a single player game and not complete the objectives.

That doesnt make the class useless though, it just makes the players idiots. Big difference. I play on private servers and only play clan matches normally, we dont have kids in our clan, wekll noone below 18 anyway and we all work as a team, we normally always play other teams that operate in same way as us and thereofre we have never had a problem with this tbh. We have enough emmbers in our clan to allow us to always play our private matches if we dont have a inter clan match going on.
 

NMEBowen

Master Poster
apart from the fact in every b attlefield game snipers have been the best spotters you can also take into account that they are mobile spawn points, mobile radar stations not to metion there the only ones with uav and soflam in bf3 so stop the rubbish about them not being valuable team members its the player not the class, and the same can be said for everyclass, a medic who wont heal a support who doesnt resupply and a engineer who wont fix your tank snipers if anything are the most valuable in the terms of telling the ground troops exactly where there targets may be. i play every class equally i like a mix depending on the situation eg metro in attack or defence i start with the sniper then when a/b are gone and if i die i move to support then engi then assaultone class for each set of objectives players will use the class they enjoy, its a modern warfare simulator wouldnt be much of a sim without snipers.....
 

Dayve

Well-known member
Snipers aren't the best spotters, anybody who does the job of spotting properly are the best spotters, be it sniper or not. Like I said, in my experience in BF2 (haven't played 3 yet) most don't bother spotting, they just find a place, lie down and shoot when they get something in their sights. That's their entire game. Any class can be a mobile spawn point. I did it frequently as squad leader. You can try to spin it around if you like but an assault or anti-tank would make a better mobile spawn point because they had body armour and more survivability.

If snipers are the only ones in BF3 that can call in a UAV then fair enough, they now have a role, but I don't think we need to worry as my point still stands about the class attracting children and young teenagers, or men with the mental age of those groups, and there WILL be 20 of them per team in a 64 man server, even on a map like Metro where sniping, in real life, would be next to impossible and not to mention, pointless. I can see it now. 20 people per team at either ends of a subway laying down forming a human carpet, with their sniper rifles, pretending to be Vasily Zeitsev and wetting their pants with excitement if anything gets in their sights. While the rest of the team actually try to complete the objectives and win the round instead of just get kills.
 

NMEBowen

Master Poster
you missunderstood the mobile spawn point, snipers now lay a mobile spawn point for there team from there equipment. as for spotting they are indeed the best spotters due to their range, a decent sniper overlooking their position from a high point spotting enemies behind cover etc and since bad company snipers dont need to use rifles (assult snipers ftw watch Sgt Enigma on youtube) a sniper using a shotgun and mobile radar in close combat is neer unstoppable. id prefer alot of gimp snipers on a map personally because their easy targets for flanking expecially on metro as they are focussing on long range and easy to sneak up on because lets face it if there trying to be solo comando`s their not getting any help.
 

Frenchy

Prolific Poster
At the end of the day your not annoyed about the classes (even though you say you are) your annoyed at the people playing the game. You will always get kids go on, using noob tubes, snipers, people running in and shooting the crap out of everythign using assult rifles and not caring that they keep dying etc etc. I could go on with so many annoyign things about individuals who use each class in not just battlefield but other games such as COD, MoH, even racing games, but at the end of the day it isnt the game that is the problem. Restricting what weapons people can use is a ridiculous idea imo, depending on situations my clan like to use different amoutns of different classes, its up to us how we allocate that, if we end up allocating too many snipers and losing because of it, well then tough, thats our own problem.
 

MeveM

Bright Spark
Hold up now, Snipers useless? They're the one class that can make defending a rush map really difficult.

A well placed mobile spawn behind enemy lines can completely muck up any chance of defending. You just need one sniper to sneak past the enemy line, plop a mobile spawn in a bush/behind a object to hide it. (They're very diffcult to find)

Fair enough snipers are a bit useless when it comes to sniping since you can spot the lense flare miles off, and it's a massive red arrow above your head with big capitol letters saying "Please shoot me", throw a few shots over and dead sniper.
Find it better to go with the semi auto sniper, throw a silencer on it and a red dot scope and start wacking away in medium/close range, whilst your aim is still great at long range.
 

MeveM

Bright Spark
I've only got one complaint about the Recon class... Anyone else noticed how drugged up they look? Every time you get shot you have to get a close up on a drugged up Recon player whom uses a bit of white mascara.

Other skins look awesome, but for Gods sake, the Recon really do look like they're bored at the same time as they're high, Or possibly drunk.
 

Teaz

Godlike
I dont know if its me or not but even tho i realise its just beta, i think im crashing abit too much lol. It occurs when i fullscreen but it does happen when i dont full screen but its more likely in full screen. It also happens when i kill or get killed. It happens mainly when im killing too much/too quickly which is pretty odd where its getting more prominent. Everytime it crashes, i end up losing my points/achievements to level up which is pretty frustrating. I have to completely close it with task manager as it completely freezes. Does anyone else gets freezes?

Im using a 580, what drivers are you guys using that own it. Im currently using the latest stock nvidia drivers from the site and havent installed the drivers which were suppose to give 38% performance increase to the beta since i wasnt bothered with increase.


Not sure why theres ruucksss of complaints on classes, i think its alright, although i do slightly miss some of the way how its the classes are originally done out as. Its just the players acting as a**holes. The classes are completely fine, not just recon class, its includes the other 3. The assult, where no one barely revives a dude while the medics hardly cap any free ammo and the engineers just spam rockets.

I do slightly agree that the engineer class is still quite underpowered as usuall with their guns but their arsenal or as a class is still lethal since its my main class, knowing it well :)


Whos played with who so far? ive only played with mr nmebowen and he is a good player himself :)
 
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Frenchy

Prolific Poster
I dont know if its me or not but even tho i realise its just beta, i think im crashing abit too much lol. It occurs when i fullscreen but it does happen when i dont full screen but its more likely in full screen. It also happens when i kill or get killed. It happens mainly when im killing too much/too quickly which is pretty odd where its getting more prominent. Everytime it crashes, i end up losing my points/achievements to level up which is pretty frustrating. I have to completely close it with task manager as it completely freezes. Does anyone else gets freezes?

Im using a 580, what drivers are you guys using that own it. Im currently using the latest stock nvidia drivers from the site and havent installed the drivers which were suppose to give 38% performance increase to the beta since i wasnt bothered with increase.


Not sure why theres ruucksss of complaints on classes, i think its alright, although i do slightly miss some of the way how its the classes are originally done out as. Its just the players acting as a**holes. The classes are completely fine, not just recon class, its includes the other 3. The assult, where no one barely revives a dude while the medics hardly cap any free ammo and the engineers just spam rockets.

I do slightly agree that the engineer class is still quite underpowered as usuall with their guns but their arsenal or as a class is still lethal since its my main class, knowing it well :)


Whos played with who so far? ive only played with mr nmebowen and he is a good player himself :)

Odd ive not had it crash on me at all, im using the beta drivers and works perfect on one card and in sli, also works perfect on one screen and on 3 screens.
 
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